You must log in or register to reply here. The Forgotten Tibia Server. Come back when you have at least 90 defence. There is a project folder to open the projects on Microsoft Visual Studio. Things You Need To Know I stopped working on this server suddenly, 4 months ago, to focus on my graduation and study other things like making games on Unity or penetration tests with Linux, also because I think you need a lot of passion and money to spend on publicity to make players enter and stay. I have the same problem here, it closes after the message "Initializing gamestate" but doesn't display errors in the prompt.
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Mix yurots 0.0 4
Same as Capture The Flag system, I don't know if it's working perfectly. Client and server compiled with Microsoft Visual Studio, I don't remember which version but I think client was with and server with Also, they have a chance of giving a bleeding effect to the target.
All clubs, swords and axes damage are based on strenght. The player can use 2 weapons for example: I have the same problem here, it closes after the message "Initializing gamestate" but doesn't display errors in the prompt.
Joined Jul 22, Messages 2 Best answers 0 Reaction score 0. Come back when you have at least 90 strenght.
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Joined Sep 30, Messages 45 Best answers 0 Reaction score 6. What makes it different from The Forgotten Server 1. Things You Need To Know I stopped working on this server suddenly, 4 months ago, to focus on my graduation and study other things like making games on Unity or penetration tests with Linux, also because I think you need a lot of passion and money to spend on publicity to yuroys players enter and stay.
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Two Handed Melee Weapons: I've made a correction recommended by Mark Saman on monster's AI system this solves the laggy movement from fast monstersbut that change can make the server lag if there is too much players online interacting with monsters. Two-handed melee weapons gives critical hit chance and critical hit damage.
[OTClient] The Forgotten Tibia Server | OTLand
In some places its written yurtos but in the clients interface its "defence". When I hit skill level I can invest skillpoint into any skill, but with no effect ex.
The money dropped from monsters goes directly to the player. Server crashes when i try to run it: Each combat turn the player will use one hand to defend and the other to attack.
You will have a lot of work to do if you want to change the spells values, in the client you need to change in 2 files and in the server you need to change in 1 I think. There is no skill training: Come back when you have at least yrots defence or 40 faith.
Come back when you have at least 90 defence. Joined Feb 26, Messages Best answers 0 Reaction score Joined Aug 7, Messages Best answers 0 Reaction score You may want to disable it in data files and I don't remember which files are used. Wands and Rods varying with skills: I still have to remove passwords and accounts from the one I was using to make it available for public.
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Forums New posts Search forums. When you use that feature from the client with autoloot gold and addons you can almost hunt without your mouse. Its nice, but even after alot of combination that I change to increase max yutots limit I'm always get same result. The last thing I remember I yufots developing was a War System that should work integrated with the normal server, so people would play a for-fun server or a serious-rpg-server.
Everyone starts as a normal human being with some points to be distributed among the skills. They are the same thing.
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